OpenAI의 GPT-6 Astra가 에이전트 지능 벤치마크 ARC-AGI-3 세미-프라이빗에서 표준 하니스로 62.7%, Provider Adapter 하니스로 99.9%를 기록하며 최고 성능(SOTA)을 달성했습니다. 특히 전체 레벨의 96%에서 인간 중위값보다 적은 행동으로 게임을 풀어 행동 효율성에서 인간 기준을 능가했으며, 낯선 환경을 자체적인 기호적 세계 모델로 추상화하는 능력이 관찰되어 AGI 수준의 범용 추론 능력에 근접하고 있음을 보여줍니다.
번역된 본문
Greg Kamradt 저, 2026년 9월 3일 게재
OpenAI의 GPT-6 Astra, ARC-AGI-3 평가 결과
요약
GPT-6 Astra는 ARC-AGI-3 세미-프라이빗(비공개 서브셋)에서 표준 하니스로 62.7%를 기록하며 비용은 2만 6천 달러가 들었습니다. 표준 하니스(Standard harness)는 모델이 환경을 탐색하는 동안 유지하고 싶은 메모를 가져갈 수 있게 하는 방식입니다. 또한 Provider Adapter 하니스를 사용하면 99.9%를 달성했으며 비용은 1만 9천 달러였습니다. Provider Adapter 하니스는 요청 간에 불투명한 추론 상태(opaque reasoning state)를 보존하고 긴 대화에는 압축(compaction)을 사용해 모델이 이전 작업을 재사용할 수 있게 합니다.
GPT-6 Astra는 ARC-AGI-3에서 행동 효율성 면에서 인간 기준치를 능가했습니다. 전체 레벨의 96%에서 인간 테스트 참가자의 중위값보다 적은 행동으로 문제를 해결했습니다.
GPT-6 Astra에서 관찰된 핵심 행동은 낯선 환경을 간결한 기호적 세계 모델(symbolic world model)로 변환하는 능력이었습니다. 게임 메커니즘을 논리 규칙으로 표현하고, 자체적인 도메인 특화 언어(DSL) 약어를 개발하여 상태를 추적하고 행동을 계획했습니다.
ARC-AGI-3란
ARC-AGI-3는 새롭고 추상적인 턴 기반 환경을 통해 에이전트 지능을 연구하는 벤치마크입니다. 에이전트는 명시적인 지시 없이 환경을 탐색하고, 목표를 추론하며, 효과적으로 행동을 계획하기 위해 환경에 대한 내부 모델을 구축해야 합니다. 직접 ARC-AGI-3를 플레이해볼 수도 있습니다.
이러한 환경은 핵심 지식 선행요소(core knowledge priors)만을 포함하며, 인간 참가자를 대상으로 한 통제된 테스트를 통해 난이도가 조정되었습니다. 인간은 100%의 환경을 해결할 수 있습니다.
ARC-AGI 시리즈의 목표는 현재 인공지능과 AGI 사이의 '잔여 격차'를 측정하는 것입니다. 우리는 AGI를 '인간이 습득할 수 있는 모든 기술을 인간만큼 효율적으로 습득하는 시스템의 능력'으로 정의합니다.
ARC-AGI-3는 ARC-AGI 벤치마크 시리즈의 3세대입니다. ARC-AGI-1과 ARC-AGI-2를 넘어 에이전트 능력을 테스트합니다. 프론티어 AI 능력이 발전함에 따라 벤치마크도 함께 발전해야 합니다.
ARC-AGI-3는 에이전트 지능의 네 가지 구성요소를 테스트합니다:
탐색(Exploration): 실제 환경에서는 정보가 수동적으로 제공되는 경우가 드뭅니다. 에이전트는 주변과 상호작용하며 능동적으로 정보를 획득해야 합니다.
모델링(Modeling): 에이전트는 원시 관찰을 미래 상태와 결과를 예측할 수 있는 일반화 가능한 모델로 변환해야 합니다.
목표 설정(Goal-setting): 에이전트는 희소한 보상만으로 목표 상태를 식별해야 합니다.
계획 및 실행(Planning and execution): 에이전트는 현재 상태에서 목표까지의 경로를 설정하고, 새로운 정보가 나타나면 경로를 수정해야 합니다.
Astra 결과
표준 하니스에서 OpenAI의 Astra(max)는 ARC-AGI-3 세미-프라이빗에서 62.7%를 기록했으며 비용은 2만 6천 달러였습니다. Provider Adapter 하니스에서는 Astra(high)가 99.9%를 기록했으며 비용은 1만 9천 달러였습니다. 두 결과 모두 최고 수준(SOTA)의 성적입니다. 전체 리더보드를 참고하세요.
최대 추론 노력(max reasoning effort)에서 Astra는 게임을 더 효율적으로 풀어, 더 적은 행동이 필요하고 따라서 다른 추론 노력 수준보다 총 비용이 낮아졌습니다.
추론 노력
표준 하니스
Provider Adapter 하니스
max
62.7%, $26,098
98.6%, $17,332
xhigh
59.3%, $37,317
98.4%, $18,147
high
54.8%, $40,705
99.9%, $18,817
medium
38.6%, $48,090
98.4%, $19,285
low
17.5%, $38,166
98.0%, $21,298
none
35.2%, $49,791
96.7%, $23,457
비용 비교를 위해, 통제된 테스트에서 인간 참가자는 90분 세션당 115달러와 게임 완료당 5달러를 지급받았습니다. 참가자는 세션당 약 9개 게임을 시도했으므로, 보너스 제외 시 게임당 약 12.78달러입니다. 이 비용의 대부분은 참가자의 시간과 테스트 참여 의사에 대한 보상이며, 뇌가 소비하는 에너지에 대한 비용은 아닙니다(후자에 더 가까운...)
By Greg Kamradt Published 03 Sep 2026 OpenAI's GPT-6 Astra on ARC-AGI-3 Summary GPT-6 Astra scores 62.7% for $26K on ARC-AGI-3 Semi-Private with our Standard harness Standard harness enables a model to carry forward notes it chooses to keep with it throughout the environment. , and 99.9% for $19K with a Provider Adapter harness The Provider Adapter harness preserves opaque reasoning state between requests and uses compaction for longer conversations, allowing the model to reuse prior work. . GPT-6 Astra surpasses the human baseline in action efficiency on ARC-AGI-3. It used fewer actions than the median tested human on 96% of levels. A key behavior observed in GPT-6 Astra was its ability to turn unfamiliar environments into compact symbolic world models. It represented game mechanics as logical rules and developed its own domain-specific language shorthand to track state and plan actions. ARC-AGI-3 ARC-AGI-3 is a benchmark for studying agentic intelligence through novel, abstract, turn-based environments. Agents must explore, infer goals, and build internal models of environments to effectively plan actions without explicit instructions. You can play ARC-AGI-3 yourself . These environments only contain core knowledge priors and are difficulty-calibrated through controlled testing with human participants. Humans can solve 100% of the environments . The goal of the ARC-AGI series is to measure the “residual gap” between current artificial intelligence and AGI. We define AGI as a system’s ability to acquire any skill a human can, as efficiently as a human can. ARC-AGI-3 is the third generation of the ARC-AGI benchmark series . It tests agentic capabilities beyond ARC-AGI-1 and ARC-AGI-2 . Each generation expands on the one before it - as frontier AI capabilities advance, our benchmarks must advance with them. ARC-AGI-3 tests four components of agentic intelligence: Exploration: In real-world environments, information is rarely provided passively. Agents must actively obtain it by interacting with their surroundings. Modeling: Agents must turn raw observations into a generalizable model that can predict future states and outcomes. Goal-setting: Agents must identify target future states with only sparse rewards. Planning and execution: Agents must map a path from their current state to a goal, course correcting as new information appears. Astra Results With our Standard harness Standard harness enables a model to carry forward notes it chooses to keep with it throughout the environment. , OpenAI’s Astra (max) scores 62.7% on ARC-AGI-3 Semi-Private for $26K. With the Provider Adapter harness The Provider Adapter harness preserves opaque reasoning state between requests and uses compaction for longer conversations, allowing the model to reuse prior work. , Astra (high) scores 99.9% for $19K. Both are state-of-the-art scores. See the full leaderboard . At max reasoning effort, Astra solves games more efficiently, requiring fewer actions and therefore lowering total cost relative to the other reasoning-effort levels. Reasoning effort Standard harness Standard harness enables a model to carry forward notes it chooses to keep with it throughout the environment. Provider Adapter harness The Provider Adapter harness preserves opaque reasoning state between requests and uses compaction for longer conversations, allowing the model to reuse prior work. max 62.7%, $26,098 98.6%, $17,332 xhigh 59.3%, $37,317 98.4%, $18,147 high 54.8%, $40,705 99.9%, $18,817 medium 38.6%, $48,090 98.4%, $19,285 low 17.5%, $38,166 98.0%, $21,298 none 35.2%, $49,791 96.7%, $23,457 For a cost comparison, during our controlled testing, human participants were paid $115 per 90-minute session, plus $5 per game completed. Participants attempted approximately nine games per session, roughly $12.78 per attempted game before bonuses. Most of this fee pays for the participant’s time and willingness to take the test, rather than the energy their brain uses (a closer proxy to compare with AI). If we look at only the brain’s energy, and price it as electricity, the estimate drops to about 0.6 cents per session, or 0.067 cents per game attempted. 1 Analysis Beyond the scores, Astra’s replays show how it turns unfamiliar game mechanics into useful working models. Three findings stood out: the compact algebraic notation it develops, its action efficiency compared with humans, and the custom tools it builds. Custom Algebraic Notation When playing ARC-AGI-3, Astra chooses which strategy notes it would like to carry forward. It tracked objects, coordinates, rules, and unfinished plans, while also using a custom domain-specific language notation it generated for the environments. We’ve seen similar behavior in other models , but Astra’s notes stood out for their precision and information density. It distilled the scene into a compact code-like symbolic model: where objects were, how they interacted, and exactly which actions needed to happen in what order. This is an on-the-fly algebraic shorthand rather than a fully fledged programming language. For example: Game state: L8: hub q2 (8↓). Lengths: 14=1… records the level, a local rotation index, and mechanism lengths. s5i5, frame 219 Multi-step plans: extend8 to3; retract10 to2; shorten8 to1 records an ordered sequence of changes to the color-8 and color-10 mechanisms. s5i5, frame 219 Controls and coordinates: 9−=(39,4), rotate=(49,18), 14+=(59,11) maps operations to the coordinates of the controls that perform them. s5i5, frame 235 Time and position: Turn 5: P=(24,20), empty, facing west combines a turn counter with the player’s location, carrying state, and orientation. wa30, frame 708 Action Efficiency Compared to Humans Before launching ARC-AGI-3, we tested approximately 500 members of the general public to establish a human baseline for action efficiency, or simply, how quickly did people solve each environment. Participants were not selected for puzzle-solving experience or ability. 2 For each level, we defined the “human baseline” using the median action count among players who completed it. This gives us a reference for comparing human and AI performance. An AI that needs more actions is less action-efficient, while one that needs fewer actions is more action-efficient. In the Provider Adapter harness The Provider Adapter harness preserves opaque reasoning state between requests and uses compaction for longer conversations, allowing the model to reuse prior work. , Astra (max) used fewer actions than the human baseline on 96.0% of levels and used 51.7% fewer actions per level on average . This is a material milestone. This means by ARC-AGI-3’s measure of action efficiency, Astra matched and surpassed human parity. As an aside, before we launched ARC-AGI-3, we hypothesized that action efficiency would remain a dividing line between humans and AI. We anticipated that even when an AI solved an environment, it might require substantially more exploration (actions) than a person. That remains true of brute-force approaches, but frontier AI shows a more binary-like pattern. Once frontier AI “understands” the mechanics, it generally executes within the range of human efficiency. The plot above compares the number of actions Astra used to complete each level with our human baseline. This reinforces why ARC-AGI-3 measures action efficiency, not just task completion. A completion-only score would tell us that Astra completed an environment, but not how efficiently it learned to solve them. Most benchmarks only measure cost efficiency, which measures the computational resources used, but action efficiency measures how much experience with an environment was required. Astra’s results show that it needed fewer interactions than the human baseline to execute a solution. Custom Tools in Agent Harness We also evaluated Astra in the PRO-LONG harness ( paper ), an early ARC-AGI-3 red-teaming partner. In this advanced setup, Astra had access to a sandbox where